![]() What content can I see? What functions can I use? If I do not get a clear answer to this question, I would rather step back and retreat from the interface. Applications which do not give continuous feedback about their status are very annoying to use.Īfter coming to understand where I am, the next question is what I can do on this screen. Just like when moving around in real life, in digital space, they have to know what they reached at any given moment, what processes are going on or have ended. The “Where am I?” question seems too simplistic, but in many applications, the users don’t get any feedback about what just happened. It is also usually highlighted in the menu which page the user is on. If we click on a link, and the text of the link is echoed in the title on the next page, we know we have arrived at the right place. Or, w hen we are moving between pages within one application, similar structures, and colors may reassure us that we are on the right track. Many clues help answer this question.įor example, we may instantly see the logo of the page. When we arrive at a new screen, we are looking for the answer to three questions:Īfter arriving at a new screen, we instinctively take a look around to see where we are. Let’s have a look at these in more detail. Pay attention to the effective surface area ratio. ![]() When designing for the mobile phone, we design for our hands, too.Conventions are important, we should use them.The three questions all screens need to give an answer to.
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